r/FortniteCreative • • 4d ago

Epic Vibe your way to $50k: the 2026 Epic AI MegaJam is coming

0 Upvotes

Hi everyone!
Vibe your way to $50k: the 2026 Epic AI MegaJam runs November 12–15.

Team up with up to four other humans and as many AI agents as you want to build a playable game in Unreal Engine or Unreal Editor for Fortnite (UEFN). Use any AI tools you like, and connect your agents to the editor with Unreal MCP.

Kickoff and theme reveal: November 11 at 11 AM PST / 2 PM EST on:
* https://www.twitch.tv/unrealengine
* https://www.youtube.com/unrealengine
* https://twitter.com/UnrealEngine

Prizes: cash prizes, plus development continuation grants for standout entries

Jam your way: online, with your local game dev community, or in person at Digital Jungle in San Francisco (November 14–15), alongside teams from Anthropic, Google, Meshy, OpenAI, SpaceXSI, and more.

Get all the details in the announcement blog: https://www.unrealengine.com/news/2026-epic-ai-megajam

Join the jam on itch.io: https://itch.io/jam/2026-epic-ai-megajam


r/FortniteCreative • • 11d ago

Epic Build faster with UEFN source assets, now on Fab

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5 Upvotes

Hi Fortnite devs!

You can now license UEFN source assets on Fab. Source assets are complete, editable systems—AI and NPC behaviors, vehicles, weapons, UI, and environments—many of which are built with Verse and Scene Graph.

Unlike reference files, they open directly in UEFN and you can edit them right away, cutting down on the time spent rebuilding systems that already exist.

Browse what’s live on Fab or find source assets in the Fab window without leaving UEFN.

For a deeper dive, join us for the Build UEFN Source Assets livestream on Friday, October 16 at 2 PM ET. https://youtube.com/live/Ch93WqfDwY8

Read the blog for a look at what’s live today, how licensing works, and how to publish your own source assets: https://www.fortnite.com/news/build-faster-with-uefn-source-assets-now-on-fab


r/FortniteCreative • • 3h ago

CODE Made a new Hide & Seek game in UEFN using my cat system! 3148-3808-1060

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10 Upvotes

- Wolves hunt down the cats
- Cats survive until the timer runs out to win
- Every cat found becomes another wolf!

Also overhauled the cat customization UI, transformed one of the UEFN example widgets into a proper 3D cat customization UI.

3148-3808-1060


r/FortniteCreative • • 17h ago

UEFN I'm making a Survival-Horror Game inspired from RE7 with separate Aim/Holster States in UEFN

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30 Upvotes

r/FortniteCreative • • 34m ago

UEFN Can someone help me spent 2 months making this map and just posted a beta version and can you tell me what can I upgrade please?the map is called DIAMOND EMPIRE TYCOON HLW(beta)

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• Upvotes

r/FortniteCreative • • 5h ago

MEDIA Orb Buster! Now with an endless mode, Achievements, XP (once it is calibrated), and Improved UI/UX! --- 9640-0038-7659 ---

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2 Upvotes

The update is now live soon!

All feedback is appreciated.


r/FortniteCreative • • 4h ago

UEFN BOOM Voyage : 5162-8983-1949 launch trailer !

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0 Upvotes

r/FortniteCreative • • 14h ago

CREATIVE TUTORIAL Help me find an old Fortnite Creative ship tutorial 😭

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4 Upvotes

Anyone remember those old Fortnite Creative building tutorials from around 2018–2019?
I’m trying to find a video where a guy built a massive wooden pirate ship from scratch using the normal Fortnite building pieces. It had big sails and masts, and he was talking throughout the whole tutorial.
I’m pretty sure he was a smaller YouTuber. I’ve been looking everywhere but can’t find it 😭
I actually started building the exact same ship in Save the World back then but never finished it.
I’ve attached a screenshot of my build and a couple of pictures of what it looked like. If anyone remembers the video or knows the creator, please let me know!


r/FortniteCreative • • 2h ago

EPIC Conversations now uses Eleven v4 Turbo with sentence streaming

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0 Upvotes

Hey Fortnite Developers, 

We’ve updated the Conversations system in UEFN from ElevenLabs’ Eleven v3 to Eleven v4 Turbo today, delivering improved AI-generated dialogue and more responsive character interactions. 

With sentence streaming, NPCs start speaking before their full response is generated. This reduces latency, enabling faster, more natural conversations with AI-powered NPCs. Voice performances are more expressive, and facial animations follow the audio more closely.

No action is required on your part. The upgrade will happen automatically, with no expected disruption to your island.


r/FortniteCreative • • 10h ago

UEFN Title: I made 7 crystal rarities for my Fortnite heist map, from COMMON to PRISMATIC

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2 Upvotes
Solo dev here, working on DISTRICT // VAULT in UEFN. You steal Artifacts around a city district, lock them in your personal vault, and other players can try to steal them back.

Every rarity has its own model and animated material (Verse + custom materials). The video shows all 7.

Launching soon. Which rarity would you go for? Feedback welcome, and I'm looking for playtesters.

r/FortniteCreative • • 23h ago

UEFN I'm building a Fortnite island where the floor is the weapon.

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7 Upvotes

Working on a party survival island called DON'T STEP TWICE.

The rules are simple:

  • Step on a fresh tile and it turns to DANGER.
  • Anyone who steps on it next sends it through BREAKING to a HOLE, and the tile is gone.
  • Tile history is global, so every move you make changes where everyone else can go.

Still tuning the pacing. What would you want from a mode like this? Happy to hear ideas, and I'll post a playtest when it's ready.


r/FortniteCreative • • 18h ago

PARTY GAMES Almost done with the PVP mode, never been more happy with a design!

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2 Upvotes

Took a year and some change to do both this and the Zombie mode, happy with the result considering it's Creative 1.0 Happy Monday everyone! :)


r/FortniteCreative • • 17h ago

DISCOVER FEEDBACK I've come to ask for "multi-game" recommendations, games that have multiple maps/modes within one game.

1 Upvotes

A lot of Creative maps I've seen are just a single gamemode and a single map, lacking depth and variety. I'm looking for games that offer more variety within a single game


r/FortniteCreative • • 1d ago

UEFN Spooky Obby - 6511-2365-3231

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3 Upvotes

Made something more chill and maybe mainstream for a change.

Im pretty happy how it looks. HUD needs to clean up.

Lets see how fast will this die out 🤣🤣

Published today a bit before US Power Hour.

The video is a bit speed up

Map code: 6511-2365-3231


r/FortniteCreative • • 1d ago

QUESTION list of things for creative 1.0

4 Upvotes

is it just me or does anyone want a terrain creator in creative 1.0 as ive been wanting it for so long, even if its abit buggy id love it and also if it had no memory cus making terrain in fortnite creative 1.0 uses so much memory 😭😭 also if they made it so you could change the terrain type like chapter 1, 2, 3, 4, 5, 6, 7
and also like biomes that were in each chapter using a paint tool

and also probably custom gun maker not models but like name changer and stats

give me feedback, try and get this out to epic sos


r/FortniteCreative • • 1d ago

ARTISTIC A rest in a jungle.

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2 Upvotes

r/FortniteCreative • • 1d ago

ARTISTIC Tokyo Tower (9861-9027-1605)

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29 Upvotes

Completely made in Fortnite Creative 1.0


r/FortniteCreative • • 1d ago

QUESTION Looking for chair props for an arena/stadium map

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5 Upvotes

Hi i’m looking for recommendations for what props i should use for the chairs in an indoor arena map that I’m building. I added some photos of chairs from famous arenas as examples


r/FortniteCreative • • 1d ago

UEFN Ideas/Suggestions for a Pillars map

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0 Upvotes

So I'm working on a pillars map with a new idea, but i just wanted to see what would the community look for in a pillars map. Is there any ideas or suggestions you would want to see in the map ?


r/FortniteCreative • • 1d ago

UEFN Creating a card shop simulator and card battler in UEFN

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6 Upvotes

You can open packs, collect cards, sell cards, battle NPCs and other players, and customize your shop! Still early WIP but hope to release soon-ish.


r/FortniteCreative • • 1d ago

DISCOVER FEEDBACK SWEAT ISLAND | Progress Report #2

0 Upvotes

Today i made a ton of progress, i decided on a season-based fighting map where you can go in with your friends and do a ton of different games. i decided to make it cell shaded but will eventually change in an event. I figured out the basic ideas on verse and Niagara effects + how to use them. I even have a working Zero Point that you can go into!

Put ideas below on what i should add!


r/FortniteCreative • • 1d ago

VERSE Is it possible to refer to a floor/wall tile in Verse? I can only find ways to refer to props which tiles apparently don't count as props.

2 Upvotes

Is it possible to refer to a floor/wall tile in Verse? I can only find ways to refer to props which tiles apparently don't count as props.

Like I can make an @ editable creative_prop variable but I can't select a building tile in my map with it. I also can't refer to them with Verse tags. I'm not sure what I'm doing wrong, but there has to be a way to do this, right?


r/FortniteCreative • • 1d ago

CODE Hello! Help needed

1 Upvotes

Hi im looking for someone to help me code a few simple things into fortnite creative. Im trying to make a horror map. I need someone with experience and a positive attitude. Im more than comfortable compensating you for your efforts.

Also just an fyi, im not trying to learn code. So respectfully- please dont try to teach me, im really just trying to find someone to code for me lol.

Thank you!


r/FortniteCreative • • 2d ago

Teaser Hey guys! I'm cooking up some really cool stuff! 👀🔥

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3 Upvotes

Here's a little sneak peek at what I'm working on.

I'd really appreciate your support! If you're interested in seeing how this project evolves, follow my profile and stay tuned for updates!


r/FortniteCreative • • 2d ago

FASHION Durr burger add

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3 Upvotes

I imagine this in Rikard Wolf's voice lol