I've always enjoyed browser strategy games like OGame, but I think the genre could be much better. That's why I'm building Echoes Beyond, a browser-based 4X strategy MMO, with the help of AI development tools.
The idea is to keep what makes these games great: building an empire, managing resources, researching technologies and building fleets, while rethinking some of the things that have always frustrated me about the genre.
A galaxy you actually explore
Echoes Beyond has a huge, persistent galaxy with millions of explorable star systems. The map isn't just a spreadsheet of coordinates. It's the actual space where you explore, expand and make decisions.
Your empire, your progression
I want the experience to be about more than competing on a leaderboard. Your empire should have its own progression, challenges, setbacks and achievements. Losing something should create an opportunity to adapt and rebuild, rather than making months of progress feel wasted.
A living galaxy
There are 13 NPC factions that players can build relationships with, gain or lose reputation with, and fight against. They can also fight back. The goal is to make the galaxy feel active even when other players aren't around.
Where the game stands
The basic gameplay loops are implemented, and I'm currently testing, fixing bugs and balancing the game. It's playable, but still very much a work in progress. Exploration, progression and the overall gameplay loop all need further development.
I'm building this game because it's the kind of strategy game I'd like to play myself. I'm also experimenting with AI-assisted development to help me build and iterate faster.
I'm looking for players who enjoy browser strategy games and want to help shape the game through testing and honest feedback. I'd especially like to hear what makes these games fun for you, what frustrates you about the genre and what would make you want to keep playing.
Try it here: https://playechoesbeyond.com
It's early days, and the community is practically nonexistent at the moment, so anyone interested in helping shape the game is very welcome.
What would you change about OGame-style browser strategy games?