r/LetsPlayMyGame • • 53m ago

Ballzy Bash - BrightMathGames - Catch Fast, Grow Big

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• Upvotes

r/LetsPlayMyGame • • 1h ago

Anna Gram is waiting for someone who likes to unscramble words, will you be that one?

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• Upvotes

Try for free on your mobile device
👇👇
https://xsgames.co/annagram


r/LetsPlayMyGame • • 2h ago

Clocked – daily trivia quiz, would love feedback on difficulty

2 Upvotes

Made a browser trivia game: 20 questions, 5 minutes, one answer box where you type answers in any order. A new quiz drops every day at midnight ET.

I’m mostly looking for feedback:

  • Did the difficulty feel right? (It ramps from easy to hard.)
  • Did any correct answer get rejected?
  • Anything confusing on your first try?

https://playclocked.com


r/LetsPlayMyGame • • 18m ago

KOTOST CLICKER II

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• Upvotes

r/LetsPlayMyGame • • 24m ago

Wordante - Soft Launch (EN/ES)

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• Upvotes

Wordante is a Poker meets Scrabble Hybrid. It's a fast word battler game where you and your opponent build your own decks of letter cards, and have to use your wits and the shared field cards to create the best word. Rules change across battles (highest scoring, longest word, nouns/adjectives/plurals only, etc) meaning gameplay is always fresh and challenging.

I'm soft-launching now and would love feedback (good/bad/indifferent!). It's been a labor of love and a real challenge/pleasure to bring a new type of Word Game out that isn't just another Wordle clone.

Wordante is currently free to play, with no accounts, sign-ups, ads or payments. 100% playable - in both English and Spanish too 😉 It's currently digital only, but I'm exploring physical options.

Please play a few rounds and let me know what you think!


r/LetsPlayMyGame • • 1h ago

UNREAD CASES 014 — The Last Frame

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• Upvotes

r/LetsPlayMyGame • • 6h ago

Moredoku, sudoku style puzzle game where you use hints to find the killer

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2 Upvotes

r/LetsPlayMyGame • • 3h ago

Can you guys please test out my game and create custom levels.

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1 Upvotes

r/LetsPlayMyGame • • 3h ago

CumuLab : Slide, group and merge numbers to level up. Unlock gamemodes and climb the leaderboards (there are many)

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1 Upvotes

r/LetsPlayMyGame • • 9h ago

I’d love you to try my game

3 Upvotes

r/LetsPlayMyGame • • 3h ago

Dev Update: Fortifying Our Defenses in The Brink of Z!

1 Upvotes

Squad up and fight for survival in The Brink of Z! 🧟‍♂️ Build your base, gather resources, and level up your skills to withstand endless zombie waves. Persistent progression means every battle makes you stronger. Grab your friends, gear up, and get ready for intense coop shooter action! #TheBrinkOfZ #CoopGaming #ZombieSurvival #ShooterGame #BaseBuilding #PersistentProgression #builtonRUN

https://w.run/forbus/the-brink-of-z?s=rkVP0Nr


r/LetsPlayMyGame • • 3h ago

My Video Game

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1 Upvotes

r/LetsPlayMyGame • • 4h ago

Pixel Fury-8 bit fighting game!

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1 Upvotes

Hey everyone,

ive been working on a 2D retro arena fighter called pixel fury(using the base44 engine) and just recently i published the live build. its an old-school, 8-bit arcade homage inspired by classic street fighter mechanics.


r/LetsPlayMyGame • • 4h ago

Looking for some testers for new RPG PBBG in development

1 Upvotes

Hello!

Looking for maybe 2-5 testers for my in development RPG PBBG game which is getting near to a basic alpha stage. Currently players can quite easily get a lot of autos/actions so it's very afk/idle friendly.

This would be to help me with finding:

-Balance Issues
-UI Issues
-Testing new features
-General opinions and feel for the game

Previous experience with PBBG/Idle games would be ideal but not required

The game uses the standard 6 second action ticks of regular pbbgs but mixed in with action RPG style loot (Diablo 2ish), 4 different skills currently, 3 different factions similar to some older mmos, custom events, Battle Pets and a few other different things.

It goes without saying the game is free to play and I will also give each tester a in-game title for Alpha Testing which will stay with them even into release (hopefully! :) )

Send me a message here if you'd like to join - thanks! :)


r/LetsPlayMyGame • • 4h ago

Critterdaily: 4 trivia games for straight geeks

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1 Upvotes

Mother tongue is really hard, deep cut for krillion fans, ten questions for those who know everything.


r/LetsPlayMyGame • • 5h ago

Vector Bhop

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1 Upvotes

r/LetsPlayMyGame • • 6h ago

Looking for testers....

1 Upvotes

r/LetsPlayMyGame • • 7h ago

Calling all Trivia buff - Live Popup game - first 3 get to play -

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1 Upvotes

r/LetsPlayMyGame • • 7h ago

comece a esfregar! - Jogo incremental ativo/ocioso tátil sobre esfregar pratos para pagar seu agiota

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1 Upvotes

Hi everyone!

I just released the new version of **get scrubbing!**, a tactile active/idle incremental game with a satirical story: you lost all your money on a sketchy mobile casino app ("Lucky Snake") and now you're washing dishes at the sink to pay off a very polite loan shark.

How it works:

- Tactile Scrubbing: Drag your sponge to clean sauces, grease, and burnt crust. Reach 98% clean and the rest snaps off with a satisfying clean flash!

- Debt vs. Upgrades: Every tip you make can either pay down your debt or buy better tools, helpers, and new dishes in the shop.

- Multitasking Phone OS: Answer the Boss's calls, manage upgrades, or gamble on Lucky Snake without pausing your work at the sink.

- Relapse & Prestige Tree: Clear your debt, have a "brilliant idea", and unlock permanent upgrades across 4 branches, 20 dish levels, and the Utility Room dishwasher!

- Languages: Full English and Brazilian Portuguese support.

👉 Play / Download here: https://rat-trick-games.itch.io/get-scrubbing

(Feedback on the scrubbing feel and pacing is greatly appreciated!)


r/LetsPlayMyGame • • 7h ago

Diamond Ascent, A Baseball Card Team Builder

1 Upvotes

Diamond Ascent is a 6v6 card collecting team builder baseball game. Where the roll of a 20 sided die is your result. Fast paced 3 inning games to complete objectives with a constant flow of rewards and packs. Randomly generated, rarity based cards are unique to your team and no card is made twice. Take on the AI or invite a friend, play however you want and get the same rewards! Season 0 Pre-Season is live now, many more updates will be in the future so look out for that and see you guys on the diamond! I'm a solo developer making this passion project so I appreciate anyone that checks it out, thank you!

https://diamondascent.online/home


r/LetsPlayMyGame • • 7h ago

Diamond Ascent, A Baseball Card Team Builder

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1 Upvotes

r/LetsPlayMyGame • • 7h ago

Google Play Testing

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1 Upvotes

Looking for testers!


r/LetsPlayMyGame • • 7h ago

After months of solo work, here's where my real-time body simulation stands

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1 Upvotes

Game Title: SOMA Body Lab

Playable Link: https://soma-bodylab.itch.io/soma

Platform: PC / Windows (Web / Standalone)

Description: SOMA Body Lab is an active ragdoll physics and medical anatomy simulation sandbox built from the ground up as an independent solo project. Unlike traditional video games that rely on abstract health bars, every single injury in SOMA Body Lab interacts dynamically with simulated physical anatomical layers: skin, muscular structures, internal organs, major vascular channels, and skeletal bones.

When a character sustains trauma, bullet channels and incisions penetrate anatomical layers in real time, triggering realistic hemorrhaging directly tied to an active cardiovascular circulation model. Continuous blood loss progresses dynamically into hypovolemic shock, dropped blood pressure, respiratory distress, and loss of consciousness. Characters exhibit believable state-based physical behaviors: raising their hands defensively at gunpoint, panicking, crawling toward medical kits when incapacitated, and pressing directly against active wounds.

You can inspect the entire trauma response live using an interactive X-ray skeleton view, transparent internal organ render mode, and an authentic medical patient monitor tracking heart rate, blood pressure, oxygen saturation, and cardiac rhythm. Diagnostic and emergency triage tools include tourniquets, pressure bandages, airway management, medications, and a working defibrillator for resuscitation, alongside a physics-based 1v1 Battle Mode with realistic joint constraints.

Demo 0.9.8 is available for testing on Windows via itch.io, and I am actively seeking community feedback on ragdoll behavior, medical accuracy, and UI ergonomics.

Free to Play Status:

[X] Free to play

[X] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo Developer / Creator (Design, Programming, 3D Physics Simulation & Systems in three.js + WebGPU)


r/LetsPlayMyGame • • 8h ago

Bowldle - a daily bowling game

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1 Upvotes

r/LetsPlayMyGame • • 8h ago

Finally I made my own Billard Game. Almost a week tinkering around with vibe coding (Opsus 5.5)

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1 Upvotes

I wanted a billiards game where spin, throw and the cushions behave like they do on a real table, so I built one. It's called EFFET (the French and German word for spin, what Americans call English) and it runs in the browser.

**Play it here:**

https://nikomedia.at/games/billard/

Free, no account, nothing to install.

**What you can play**

* 8-ball and 9-ball under WPA rules, with called shots, push-out and the three-foul rule

* Carom under UMB rules: straight rail, one-cushion and three-cushion

* Against the computer (beginner, advanced, pro) or two players on one device

* Free practice on the pool table and the carom table

**How shooting works**

You set the tip position on the cue ball, the cue elevation (for massé) and the power. Or you hold the right mouse button and stroke: pull back, push forward, and the speed of your hand becomes the speed of the shot. When the cue ball sits close to a rail or another ball, the cue is raised automatically, the way you would have to at the table.

After a shot you can watch it again in slow motion. "Shoot again" puts every ball back where it was, so you can practice the same shot as often as you like, the break included.

There are two rooms to play in, a Viennese coffee house and a pool hall loft, both modeled and lit in Blender.

**The physics, for those who care**

The engine is written in Rust and runs as WebAssembly in a web worker. It's event-based, following Leckie & Greenspan: instead of moving the balls in tiny time steps, it calculates exactly when the next event happens (a collision, or a ball going from sliding to rolling) and jumps straight there. A full shot takes a few milliseconds to compute and gives the same result on every machine.

It models squirt, throw with speed-dependent friction between the balls, the cushion hitting the ball above its center (after Han 2005) and rounded pocket jaws. Many constants come from Dr. Dave Alciatore's technical proofs. A separate 2D physics lab draws each ball's path, colored by sliding and rolling, and has test shots for stop, follow, draw, the 30° and 90° rules, throw, squirt, running and reverse English and massé, each with the result you should expect.

The computer opponent doesn't cheat. It uses the same physics and rules as you, test-plays its candidate shots and picks by the outcome and the position it leaves. On pro it pots about 9 of 10 shots in 9-ball and plays safeties when nothing is on.

**Not done yet**

* Desktop only for now: you need a mouse and keyboard, there are no touch controls.

* Runs best in a current Chrome or Edge (WebGPU). Other browsers fall back to WebGL 2.

* Cloth friction for carom is still a first estimate. In a tight rack all balls touch at once, but the engine resolves collisions one after another, so the break is an approximation for now.

**Feedback welcome**, especially from people who play on real tables. Do draw, follow and side spin feel right? Are the cushions too lively or too dead? Anything that feels off helps me.

The interface is in English and German.