Hi everyone!
I've loved the Resident Evil series since I was a kid. There are a lot of games in it, and unfortunately some of them are locked to their original consoles. I always liked Umbrella Chronicles and Darkside Chronicles, especially because they let you see your favorite locations and events from a different angle, in a 3D environment, have a great replayability, and also because it's just plain fun to shoot things in those sets. I enjoyed playing these games in the Dolphin emulator, but with a locked low FPS, not great performance and really awkward mouse controls. It always seemed strange to me that games so perfect for PC (looking at you, The House of the Dead) never came out on that platform.
Some time ago I started building a PC port of Umbrella Chronicles with AI. After a some time of work it has reached the point where I'm not ashamed to show it. The video above shows how it looks.
This is not emulation. The game's code is translated into a regular native Windows program, and uses Vulkan or DirectX 11 / DirectX 12 renderer for the graphics. That's why loading is very fast, and the frame rate is no longer stuck at 30 (it goes up to 240, or you can remove the limit entirely).
Aiming matters the most to me. The game feels really nice with a mouse, and the on-screen prompts show mouse and keyboard icons instead of Wii remote buttons (not every prompt atm). Every action can be rebound.
There's been work on the graphics too (Most features available only with Vulkan or DirectX 12): DLSS and FSR upscaling, frame generation (FSR works on any GPU), ray tracing (only ray-traced shadows atm), HDR, an improved bloom, ambient occlusion, SMAA. You can switch almost all of it right from the in-game menu.
There's also a launcher in 13 languages that updates the port by itself, mod support (yes, really) for almost everything (textures, models, audio, text, Lua and JS scripts, even native DLLs), and online co-op for two players. Co-op is still pretty rough and barely tested, so please don't expect too much from it yet.
A few honest notes:
- This is an early build. It's already quite playable, but I've only tested it on my own PC (RTX 4080, Ryzen 9 7950X), so a lot of you will probably run into bugs.
- There are no game files in the project and there never will be. You need your own copy of the game (NTSC-U), which you unpack yourself. The README explains how, step by step.
- For now it's Windows only, and you need a GPU with Vulkan 1.3 support.
- The project is open source (GPL-3.0), and anyone can take part in it.
- I'm not affiliated with Capcom or any other rights holder.
If you decide to give it a try, I'd really like to hear your feedback and how it went: bugs, ideas, anything. You can open an issue on GitHub.
GitHub: https://github.com/solleo95/reuc-recomp - you can find source code of the project, releases and installation guide. Latest release is here https://github.com/solleo95/reuc-recomp/releases/latest
Thanks for reading! And enjoy the game if you decide to try it.
P.S. Once Umbrella Chronicles is in good shape, I plan to start on Darkside Chronicles right away, and then most likely Dead Aim.