r/MotionDesign • u/vyshnevskyy • 1h ago
Reel Elastic Bloom¹¹
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r/MotionDesign • u/vyshnevskyy • 1h ago
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r/MotionDesign • u/Artistic-Intern-5612 • 1h ago
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r/MotionDesign • u/mysty_Lemon • 2h ago
r/MotionDesign • u/Consistent_Hawk_4556 • 2h ago
Two short animated scenes made in code, same city at two times of day (clip A and clip B). I'm after real critique, not ratings:
Detailed answers are what I'm hoping for. I'll read every one.
r/MotionDesign • u/SharpComfortable3755 • 4h ago
This is the first cartoon I’ve ever finished. I’m a motion designer, so I’ve done a lot of After Effects work, but never character animation before.
The character art and backgrounds were generated with AI. I cut them into parts, rigged them as paper puppets in After Effects and did all the animation myself: the walks, the timing, the acting. The walk cycle alone took me way longer than I’d like to admit.
I’d really appreciate any feedback, especially on the movement and timing. What reads well, what feels stiff, where it drags. I want the next one to be better.
r/MotionDesign • u/tokibink • 8h ago
this is something ive been thinking about because its such a weird problem
coming up with projects isnt really the issue
its finishing one without deciding halfway through that you could make something way better lol
like you start a branding project
then halfway through youre like actually the direction is kinda shit
change it
find another reference
change fonts
maybe redo the whole identity
then you get another idea that feels way cleaner so now youre working on that instead
3 months later youve technically done a ton of design work but somehow your portfolio looks exactly the same 💀
client work seems different because someone is waiting for it and eventually it HAS to be delivered
but personal projects can basically stay in revision forever
curious how you guys deal with that
do you give personal projects fake deadlines?
do you force yourself to ship even when you know you could improve it?
or are you constantly abandoning stuff too
genuinely curious how many unfinished personal projects are sitting in everyones folders rn
r/MotionDesign • u/novseyer • 12h ago
r/MotionDesign • u/Sure_Ear4148 • 13h ago
Hi everyone! I'm a beginner and currently learning by following tutorials. I don't always replicate them exactly, so sometimes I add my own creative touches. Do you think it's okay to include a video like this in my portfolio? I would really appreciate your honest feedback and constructive criticism
r/MotionDesign • u/sachingautam36 • 19h ago
Hi everyone!
We’re looking for a skilled Storyboard Artist to collaborate with our motion design studio on upcoming 2D explainer and motion graphics video projects.
Requirements:
Please share the following when applying:
We’re looking for someone dependable who can deliver quality work within agreed timelines. There may be opportunities for ongoing collaboration based on project requirements and work quality.
Interested? Comment below or DM me with your details and portfolio.
Please apply only if you have relevant storyboard samples to share.
r/MotionDesign • u/viky_shetye • 20h ago
r/MotionDesign • u/Massive-Character772 • 20h ago
r/MotionDesign • u/universal__acid • 21h ago
r/MotionDesign • u/uisato • 21h ago
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The conditions change, yet the galloping continues.
A new experiment with my freely accessible TouchDesigner system, exploring motion continuity and archetypal imagery.
Visuals made in Uisato Studio: https://uisato.studio/
r/MotionDesign • u/One-Abroad1973 • 23h ago
I feel like this gets discussed a lot, but I find it personally quite frustrating, so here we go. Running commercial ads or UI mock with standard video generators, the text, 8 times out of 10, gets messed up. The background, great! Even the lighting, spot on! When the motion hits, brand assets especially those with text, starts wrapping.
Of course, we have the “minor” changes from the client. This looks great, but… this is something that I really hate hearing. I can’t isolate the spot. I can’t isolate the logo. So that means I have to somehow replicate what I did. Which is almost impossible.
That was what I used to do. The thing that I also realize that each model has its own perk. Seedance its cinematic output, and motion, some works better with faces/ character consistency etc.
This is somewhat new to me. I also subbed to MiniMax H3 just because it has some new releases that I read about it. Give it a mix of image, text, and video references helps anchor the actual UI layout and brand structure, that was supposedly what it does well.
I am still playing with it and still learning. If what it says is true, it would save me time with the localized replacement and multimodal editing. I am getting a hang of it with targeting specific areas to edit. No overhaul of everything, just targeted edit.
One thing I noticed, is that the image reference has to be high res. Otherwise, wrapping still happens.
How do you all keep brand elements stable for commercial work (text and whatnot)? Are you comping everything in post, relying on localized edit passes, or some other magic tricks that you know up your sleeves?
r/MotionDesign • u/scoopuptheice • 1d ago
Have you ever had a client keep asking for revisions, add new requirements midway through a project, delay appronals or expect extra work without additional payment?
Also, how do you usually handle contract signing?. Which one do you use
r/MotionDesign • u/Big-Significance-242 • 1d ago
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r/MotionDesign • u/MotionArtGrrr • 1d ago
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“Corner Cup” is a hypnotic fusion of surreal motion art and coffee culture, transforming an everyday cup into a mesmerizing visual loop.
#motionart #motion #art #artcore #music #animate #loops #mediavortex #media #motionartist #animation #CoffeeCup
r/MotionDesign • u/Fantastic_Purple4684 • 1d ago
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Share your thoughts and opinions on how i can improve…
r/MotionDesign • u/mooviemakers • 1d ago
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r/MotionDesign • u/Sukyman • 1d ago
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r/MotionDesign • u/Ok_Shelter8471 • 1d ago
Hello
Please can anyone recommend good tutorials on integrating opus with Ae workflow . I want to start ahead of the trend but still keep elements of my creativity
r/MotionDesign • u/Weak-Educator1031 • 1d ago
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r/MotionDesign • u/Square-Pianist393 • 2d ago
r/MotionDesign • u/PaxMachina • 2d ago
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I've simulated my fair share of sci-fi UI over the years, so I thought why not make one that works for real? As an experiment I ditched keyframing in After Effects and instead turned to TouchDesigner to create one that was fully interactive and real-time.
Every mountain in this video is generated on the fly. Every readout is accurate. This little piece combines landscape generation, topography analysis and an extra sprinkling of FUI widgets. Controlled via MIDI using Intech Grid.
More motion/interactive pieces like this on my ig here. Thanks for watching :)