I've recently added a new monitor, and since then I've started noticing some strange graphical artifacts in Blender's 3D viewport.
As shown in the attached screenshots, irregular white patches and jagged artifacts appear around certain parts of my models, particularly near bolts, joints, and intersecting geometry.
The strange part is that these artifacts are visible when I'm zoomed out, but gradually disappear as I zoom in closer to the objects. At close range, the geometry looks perfectly normal.
There is no duplicate geometry in these locations
I'm using Blender 5.2 with an NVIDIA RTX 4070 SUPER on Windows 11.
Has anyone experienced something similar? Is there a particular viewport or GPU setting I should check?
Any suggestions would be appreciated!