r/blender • u/_VirtualEntrance_ • 3h ago
Original Content Showcase Perfecting 2D in 3D Update
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I just wanted to thank everyone for the support on my last post of this style I've been working on for the last couple of years.
It motivated me to keep going since I'm a huge procrastinator.
I Wanted to show more in this post, since a lot were asking if the shading actually moves or not.
You will also notice the line work changing size from zooming in and out.
I basically want to recreate the classic DBZ look exactly but make it work in a game.
The filter is too strong but it's just so you notice it.
For the people asking how I did it. I'm writing a blog post on the full journey which is very long so it'll take sometime. But, will share it here when done.
Note: This was filmed in Unity. but it works exactly the same in Blender.