r/macgaming • • 2h ago

Discussion In the AI Era, is the Gaming Industry going to take Mac Gaming more seriously?

2 Upvotes

Love or hate the seemingly endless stream of AI-assisted game and game engine ports that are being posted on this sub on the daily, it would seem that AI is breaking down the technological barriers to porting games from one platform to another.

Is it realistic that at some point in the near future, the pressure coming from unofficial projects combined with decreasing costs / technical ease of porting will mean that game studios start porting more games to the Mac platform?

Or is it all going to end in tears and lawsuits (successful or otherwise)?


r/macgaming • • 5h ago

Discussion I am on M4 Air, Cyberpunk 2.5 Update and MacOS 27. Any way to increase the performance?

0 Upvotes

Need tips to improve the native performance

https://youtu.be/fa4LN-wpZZk


r/macgaming • • 19h ago

Apple Silicon How can I game on my Mac mini?

0 Upvotes

Hello I am new to the subject of gaming on Apple. I've been wanting to game on steam with friends but I have noticed there's an only a couple available.

I have a Mac mini 2023 M2, 16gb. Is it even possible?


r/macgaming • • 13h ago

CrossOver For anyone who owns an Air and was thinking of trying ARC Raiders and THE FINALS, don’t.

3 Upvotes

I have tried both, and as expected and seen in other heavy titles, the Air thermal throttles. You won’t get 60 fps.

I tried on M4 Air 16GB, everything low, FSR Ultra Performance, hit a max of 40 fps. Memory pressure was in yellow.

The game could run at good frames on base Pros and very good on Pro Chips and as expected excellent on Max and Ultra chips.

Just a heads up, if anyone was thinking of trying this.


r/macgaming • • 23h ago

Discussion demande / existence de portage de Metroid Dread sur macOS

0 Upvotes

bonjour j'ai trouvé un projet qui décompile Metroid Dread pour PC, je me demande si ce projet est en cours de portage par quelqu'un, ou je me demande si quelqu'un pourrait le porter.

https://github.com/yozander2009-stack/Metroid-Dread-Recomp

Le portage a l'air d'être complet ca me donne presque envie de ressortir mon ancien PC


r/macgaming • • 6h ago

Discussion Lack of details and information about AI vibe coded native game mac ports

23 Upvotes

I am seeing a ton of post and videos of vibe coded mac native ports of games

But i never see detailed info about it is so dam annoying, like anyone care explaining the current situation about these ports? And the current situation of mac native ports? Like the botw and totk native ports, and other platform games ports

Do they run well without stuttering freezes or visual artifacts/glitches ??

Can they be run from start to finish until completed 100%, or the game is gonna brake at some point ?

Wich games really work 100%? Does it even worth the effort to do it? Or the technology is so young that its like Quality Testing rn?

Its so annoying to be flood with these native ports and tools but no info about if they run like their native counterpart, problems, performance issues etc

Due to the lack of this i havent even tried any of those ports i feel they are just garbage and waste of time, every single one of them

Not to mention that people have lost their files, erased their folders or similar bad problems trying to run them


r/macgaming • • 1h ago

Self promotion Built a free hardware monitoring tool for Mac & PC that packs a lotta features!

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• Upvotes

It Includes free monitoring of you hardware, CPU, GPU, RAM, and more. There's a gaming section where you can add games and launch them directly from the app. There's also a benchmarking tab to test your device CPU and GPU speeds. The one feature I love is the smart feature which is essentially a CleanMyMac section and it works so well. Oh and you can also connect it to your phone via a mobile web app that you can save and monitor your hardware live in real-time.

If you check it out, let me know what you think and your feedbacks as well. I'm actively updating it and want to know how to improve it better for MacOS.

Here's the download link: https://jerryubah.github.io/Coreloom/


r/macgaming • • 1h ago

CrossOver want to play some free games on macboook Neo 256 gb using crossover any suggestions

• Upvotes

r/macgaming • • 5h ago

Help Title: MacBook Air M2 left speaker buzzing/distorting during audio playback — Apple Diagnostics says no issues

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0 Upvotes

Can someone help


r/macgaming • • 9h ago

Native Can’t install or update the game on Mac

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0 Upvotes

r/macgaming • • 11h ago

Help Need recommendations: Small and pocketable controller for the neo?

0 Upvotes

Mainly for gfn and switch emulation.


r/macgaming • • 11h ago

News Vous préférez quoi?

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0 Upvotes

Moi direct je prend GAMING.


r/macgaming • • 20h ago

Discussion when RE requiem will support macos 😥

11 Upvotes

am still waiting for it to support macbooks so i can play it
any info ?


r/macgaming • • 15h ago

Native Native Zelda TotK on Mac and iPad is real, and it's open source

69 Upvotes

This one is wild. Zelda-Mobile runs the Switch release of Tears of the Kingdom (v1.4.3) natively on Apple silicon. The game's ARM64 code executes directly on the Apple CPU, the system services are reimplemented, and NVN graphics are translated to Metal. On Mac you can load saves and play scenes with keyboard or an Xbox controller (with rumble), plus audio, cutscenes and 30/60/90 FPS targets. iPad (M1 or newer) gets touch controls, and the iPhone 15 Pro build reaches the title screen. It's still early: shaders stutter on the first visit to a new area, and not every area holds 60 FPS. The repo is source code only, so you need your own game and keys dumped from your own console. Repo: github.com/OJZen/totk-mobile

Who's trying this on an M1 Air?


r/macgaming • • 14h ago

Discussion Bring your own game, get a native arm64 app back!

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767 Upvotes

Been working on a tool that takes games you own (Switch, Xbox 360, PS4, Windows and old 32-bit iOS games) and turns each one into a native arm64 app. About 20+ are playable right now; full list coming with release. When the community fixes their favorite games, I wire the fix into the engine so everyone benefits. Releasing soon. What would you want to see first?


r/macgaming • • 8m ago

Native WUWA on playcover stuck at checking for app updates..

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• Upvotes

os:Sequoia 15.7.7
playcover:3.1.0

Is there any fix for this? It used to work before, but now it doesn’t.
also like the music play and stops->it keeps repeating.


r/macgaming • • 2h ago

CrossOver Tested Days Gone on M5 Pro MacBook Pro via CrossOver (Gameplay, FPS Graph & Best settings)

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1 Upvotes

Tested Days Gone on my 14-inch M5 Pro MacBook Pro using CrossOver at 1080p resolution to see how well it runs on Apple Silicon.

Mac Specs:

  • M5 Pro (15-core CPU / 16-core GPU)
  • 48GB Unified Memory
  • 1TB SSD

Recorded the first 38 minutes of gameplay with a live FPS graph throughout, so you can see how the game performs during exploration, motorcycle riding, combat, Freaker encounters, and intense action sequences.

⚙️ Graphics settings shown at 37:40.

🎮 Gameplay & FPS Test: https://youtu.be/eiZiQ8X05iM

Curious what you guys think of the performance. Anyone else playing Days Gone on Apple Silicon through CrossOver? What settings have worked best for you?


r/macgaming • • 2h ago

Whisky Does Dark Souls run well on Whisky?

0 Upvotes

I’d like to play the Souls series, but I’m not sure how well they’ll run using Whisky. I have a 2023 MacBook Pro with an M2 chip, 16 GB of RAM, and 512 GB of storage.


r/macgaming • • 17h ago

CrossOver Update on the warriors game! A window now pops up when I attempt to launch it!

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1 Upvotes

This is an update to this post: https://www.reddit.com/r/macgaming/s/cIFZzUGRWb
This should help narrow down possible solutions I hope! Weird that this wasn’t popping up before, it only started popping up after I did a software update on my Mac. Now running the Mac OS Golden gate 27.7
Any suggestions appreciated!


r/macgaming • • 17h ago

Help OS error 256

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1 Upvotes

Has anyone else had this issue and how did they fix it. for context im trying to run a downgraded version because the mod menu that i use dosent support the new one yet. downgrading has worked before but for some reason it dosent seem to work anymore. open to any questions. Im on Macos 27.2 and I have a 2025 macbook air


r/macgaming • • 21h ago

Help Legion go Z1E or Mac mini m6 ?

1 Upvotes

Just as the title says. I have a Mac air m2 that I use for productivity while keeping the legion go for gaming. But with more games releasing the legion go’s performance is getting weaker and weaker, while I saw tests for games on the Mac mini and it looks pretty amazing. My plan was to sell the MacBook Air and legion go and buy a Mac mini with the money. Should I ?


r/macgaming • • 17h ago

Apple Silicon I'm making a game about flying fighter jets and defeating colossal Kaiju

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14 Upvotes

I'm using a macbook m2 to create the game and the Unity game engine. The game runs beautifully smooth on a macbook m1 air as well, and also runs on older intel based macbooks.

Here is some info about my game, which is called Kaiju Ace:

Kaiju Ace is a combat flight simulator where you pilot fighter jets against colossal kaiju. Defend cities, escort supply convoys and intercept airborne threats in a persistent career with generated missions.

There are 24 jet fighters to unlock; 8 light fighters, 8 carrier capable fighters, and 8 bombers. I've also created tutorials to help teach how to fly, target and land (including on the carrier).

The game is coming to Steam and you can find it there by searching for Kaiju Ace.


r/macgaming • • 22h ago

Native is the first time I see this amount of fps on minecraft

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17 Upvotes

I have a pro m5 pro 14 24ram (I don't know why it gets this amount only if I plug in external monitor, without it it gets 1k fps)

I know that has no sense having this amount of fps but is so optimised

standard settings provided by the modpack (24 chunk render distance) the only downside is that doesn't support shaders

enjoy


r/macgaming • • 22h ago

Self promotion I spent a lot of extra time bringing my incremental autobattler to Mac - but only ~30 of my nearly 10,000 Steam wishlists are from Mac users!

8 Upvotes

Hey everyone! I’m the solo developer of Rejected Draft, a sketchbook-style incremental autobattler where you defeat enemy doodles, absorb their stats and abilities, and gradually become ridiculously powerful.

After a year of development, the game is finally launching into Steam Early Access on November 11!
The Steam demo already offers a generous 100+ hours of completely free gameplay, so you can see if you like it before committing to the tons of additional content coming in the full release.

One interesting thing I noticed while looking at my Steam stats: we’re approaching 10,000 wishlists, but only around 30 are from Mac users!

Getting the game fully compatible with macOS took quite a bit of additional effort, especially as a solo developer who doesn’t own a Mac and Apple requires all its apps to be signed, so I’d really appreciate some love from the Mac gaming community!

If you’re into incremental games, idle games, or autobattlers, I’d love for you to give the free demo a try. And if you enjoy it, consider wishlisting the full game!

Steam (free demo): https://store.steampowered.com/app/4574820/Rejected_Draft/


r/macgaming • • 19h ago

Help Playing Mass Effect LE modded on Macbook?

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2 Upvotes

I have the Mass Effect Legendary edition on PS5 and I don’t own a gaming pc. I was going to try and use Crossover on my Macbook Pro because I want to experience some mods I keep seeing, but I’m not sure if that’s possible.

It’s the first M1 from 2021, 16GB RAM. My plan was to use Crossover, but I’m not sure if Nexus mods are supported?