r/IndieGaming • u/ZymartuGames • 3h ago
After disappointing results at Next Fest, we're trying to figure out what's wrong with our indie game, Fields of Aaru
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Fields of Aaru is a farming life sim set in the Ancient Egyptian afterlife. There are two of us developing it full time, and we've worked on it for 3.5 years. The demo has been out since June, we just wrapped up Next Fest.
The people who play it are nice about it (100% on Steam after 28 reviews), but they mostly praise how it looks. We think the gameplay isn't really drawing people in, and it's been very hard to get traction on social media, which signals that the game just isn't appealing to people the way he hoped it would.
- If you watched the trailer or looked at the Steam page, what looks boring or is confusing? Is it clear what kind of game it is without looking at the genre tags?
- What would make you more interested, and what kind of unique gameplay experiences would you want from a game like this?
For those who've played it before and are interested in trying out the latest update: we've added irrigation channels, villager gifts, more character creation options, an enhanced graphics mode and six new languages.
Demo: https://store.steampowered.com/app/4665870/Fields_of_Aaru_Demo/
No need to be nice! Give us brutally honest feedback.