Hi everyone Im Fran from Spain!
I'm the solo indie developer behind Relic Survivor, a mobile RPG I've been working on for around a year.
The game mixes survival gameplay with RPG progression, different heroes and builds, bosses, equipment and multiplayer systems. I'm also working on real-time PvP, cooperative content, clans, rankings, player trading and a seasonal story that will continue expanding the world over time.
The basic gameplay is simple: you control your hero, attacks are automatic, you defeat enemies, collect essence, level up and build combinations of abilities while trying to survive increasingly difficult situations.
The game is still in development, so I'm mainly posting here because I need people who haven't seen it before to try it and give me honest feedback.
I'm particularly interested in hearing about:
- whether the first few minutes are fun
- controls and movement
- progression and abilities
- difficulty and balancing
- anything confusing
- bugs or crashes
- what would make you want to play another run
Please don't worry about being negative. If something is boring, unclear or simply doesn't feel good, that's exactly the kind of feedback I need.
Playable Link:
https://testflight.apple.com/join/u9Y6bUDR
Platform: iOS / TestFlight
Price: Free beta
My involvement:
I'm the developer and creator of Relic Survivor. I work on the overall game design, gameplay systems, progression, maps, multiplayer direction, characters and the general development of the project.
The beta currently has a limited number of TestFlight spots.
Website if you'd like to see more about the project:
https://relicsurvivors.com
Thanks a lot to anyone who takes the time to try it. Even 10–15 minutes of gameplay and a short comment about what you liked or disliked would genuinely help me.